Origins of Werewolves of the Black Forest
I've been a huge fan of various Werewolf social deduction games for many years, enjoying playing them typically at the end of rpg conventions. Added to this I've been playing games and wanting to make my own since I was about 10.
Werewolves of the Black Forest will be the first game design I bring to production. The broad concept came to me while walking my one year old working cocker Severus in late October 2016. We've been through a few iterations since then!
The key changes so far have been:
A single werewolf doesn't kill when played
Addition of Objective cards
Addition of Event cards
Forests and play sets